Axel Boulanger

Automotive – Porsche GT3RS

Modeling and refining in Blender. Textured in Painter. Powered by Unreal Engine 5.8.2.

16k HDRI made with Cesium, Adobe Photoshop and Krea AI enhancer.
PCG landscape and vegetation (both nanite), 1:1 scale environment, fluid simulation in EmberGen.

Car model: hkv. Scene: cgibackground.
2k Path traced renders downscale to FullHD.

Wide angle screenshot of Cesium in Unreal Engine.
Enhanced with Krea, hand-painted, refined and comp in Photoshop.

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