Axel Boulanger

Unreal Engine Generalist/Specialist – Freelance

Experienced in delivering high-end Unreal Engine real-time content for feature films, series, advertising campaigns, video games, immersive experiences.

Porsche – Unreal Engine 5.7.4
Immersive experience – Unreal Engine 5.7.4
Previs for a feature film – Unreal Engine 5.7.4.
Commercial – Unreal Engine 5.6.1.
Previs for a feature film – Unreal Engine 5.6.1.
Commercial render – Unreal Engine 5.7.4.
Real-time content for the UTMB race – Unreal Engine 5.6.1.
Render for La Haine, jusqu’ici rien n’a changé musical comedy – Unreal Engine 5.4.4.
Unreal Artist for Fortnite x The Kid Laroi event.
TD Render on Miraculous season 6.
Layout artist on the trailer of Tides of Tomorrow.
Render artist on the animation movie Les Légendaires.
Render artist for Ephemera immersive restaurants.
Render artist – Metahuman photogrammetry and lip-sync.
Real-time Unreal content for an XR set.
World building and Render for an Hennessy commercial.
Render for a commercial campaign.
Unreal short film.
Render/Wrangler artist for the animation movie Zak & Wowo – Unreal Engine 5.4.4.
Reality Scan photogrammetry.
World building for a real-time broadcast set.
Substrate Translucent Material and Chaos Destruction system – Unreal Engine.
Personnal project.

Axel Boulanger © – 2026